Monday, 5 October 2015

Initial Idea And References 06/10/2015


Initial Idea And References

At the beginning of the module we had a task that was set out for the class to create and design a character for Maya (but firstly drawn on paper). What happened next was beginning to research what character and style of drawings I wanted to draw and straight away I came up with the idea of doing something I love the most which is mainly anime shows and games. To research this I had a look at some anime character sheets online to see and get a general feeling of what I wanted to draw (links to images are in the references below). After doing this I then decided to think how I could make the character in my head a bit more interesting and more unique. It was then the idea of creating a cyborg/robotic female character which made me think of some other research I know from my previous experience with game characters such as Mega Man (video game character) and famous anime shows such as Astro Boy due to it's weapons and robotic styles that may appear for my female design.

For the character sheets it then came to me what sort of expressions and emotions would appear in my design. I decided to keep some things simple and make the robot have human emotions (sort of like part human and part robot). Since this is anime there are a lot of face expressions to be done such as shocked, Happy and shy. Just like normal human faces but way more wacky and crazy. After creating some faces and emotions i decided to make some final pieces and hope that they work out okay towards the build up of the character in Maya.

References




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